#opengl

PBR Rendering

1 April, 2024

Implemented PBR rendering using OpenGL...

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Level of detail

March 10, 2024

Various Approaches to Implementing LOD(level of detail) in OpenGL...

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Meteor shower

Nov 17, 2023

Implemented meteor shower with GPGPU via Transform Feedback in OpenGL...

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Trackball

Nov 10, 2023

implemented a trackball to rotate an object with ray casting...

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Mouse picking with Frame Buffer

Nov 2, 2023

Implemented mouse picking using OpenGL Frame Buffer Object.

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Image based lighting

Oct 30, 2023

Implemented a simple Image-Based Lighting (IBL) technique...

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Rim shader

Oct 24, 2023

Texture mapping an Earth-like texture onto a sphere model using OpenGL...

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Sphere texture mapping

Oct 24, 2023

Texture mapping an Earth-like texture onto a sphere model using OpenGL...

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Phong shading

Oct 9, 2023

Implemented the phong shading with OpenGL...

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